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A Short, Simple Learning Curve Classroom
Exercise
John Paxton
School of Business and Technology
Wayne State College
Wayne, NE 68787
JoPaxto1@wsc.edu
Abstract
Making
learning curves "real" to students is sometimes a difficult task. This
difficulty may be overcome by using identical LegoÒ
building block sets in an experiential classroom exercise.
Introduction
Having taught
learning curve units to both undergraduate and MBA classes over the last
twenty years, I was looking for some way to "make this material real" to
my students. Conventional teaching examples did not seem to make an
impression on the students; they all seemed as if this were merely one
more academic exercise to be endured prior to graduation. A "hands-on"
experience was necessary.
Learning Curves: a
quick summary
Learning
curve theory states that, as the volume of practice is doubled, the time
required for a task is reduced by a stable, predictable increment,
usually expressed as a percentage. For example, an 80% learning curve
means that the second repetition will take 80% of the time it took for
the first exercise, and that the fourth repetition will take 80% of the
time it took to do the second repetition. In general,
time on task
= (time for first unit)(run number) (learning curve constant)
where
learning
curve constant = ln (learning curve rate)/ln (2).
In most texts, the model
is conventionally shown as
Y = a X
b.
The Exercise
This exercise
is designed for business undergraduate and MBA students. I do not
believe that this exercise would be appropriate for those having
advanced coursework, a strong math background, or both.
I purchased
five identical LegoÒ
sets; in my case, this was set #5918, a small desert vehicle with
driver, comprised of twenty-nine pieces. I believe that any small LegoÒ
set would work with this protocol, as long as the assembly is not too
simple. These cost about $4.00 each. I eliminated all extraneous
pieces (in this case, some desert wildlife). I transferred the
remaining pieces to "snap lid" containers (microwave containers, like
those sold as "Zip-loc"â);
in each container, I also enclosed the pictorial instruction sheet.
This was for ease of transportation to and from the classroom and for
ease of storage, since the original LegoÒ
boxes were not meant to be re-used.
This exercise
is the first thing presented in the learning curve unit. The students
have no prior briefing or lecture material. This precludes "experience
contamination" where the students know in advance what's supposed to
happen; in this way, the students have a stronger belief in the
experiment's validity and reliability because they know that the results
they see were not "rigged".
For the
exercise, I have the class divide itself up into groups of four or five
students, each of which gets one LegoÒ
set and a "calculations" form for each student. ("Demonstration
groups" may work better with larger class sizes.) Each group needs to
have at least one member with a watch having a second hand (or a digital
watch with a stopwatch function). Next, I give instructions to the
class as a whole. In each group, one student is the assembler, one
student is the timer, and the rest are recorders. (Each student
receives a form, shown in Appendix One, prior to the start of the
exercise. To be filled out during the exercise, this gives each student
a permanent record of the exercise. The instructions for the exercise
are shown in Appendix Two.) The assemblers are instructed to assemble
the vehicle four times, with complete disassembly between each
iteration. The timer is to tell the assembler when to start, and then
record the time of completion of each assembly in the appropriate space
on the form. At the end of the fourth assembly, one of the recorders
graphs the assembler's performance [assembly time = f(run number)] while
the other recorders finish the "step-at-a-time" calculations on the
lower half of the form.
Since the
learning curve percentage depends production doubling, this protocol
gives each group two such doublings – one between Run One and Run Two
and the second between Run Two and Run Four. The observer/calculators
are instructed on their form to calculate both of these and then to
average the two. If the first unit (i.e., Run One) takes four minutes
to assemble, and the second unit takes 3 minutes to assemble, a doubling
has occurred and the learning curve rate is
3/4 = 0.75 or a 75% learning curve.
If, then, the fourth unit
(another doubling) takes 2.19 minutes to assemble, we'd have
2.19 / 3 = 0.73 or a 73% learning curve.
Averaging the two, the
assembler demonstrates a 74% learning curve.
When these
calculations are finished for each of the five groups, I have each group
report their average learning curve percentage, writing them on the
board. Treating each of these percentages as a sample data point, we
then have several data points from which to calculate a "grand mean"
class learning curve average. Over the past three years (seven sections
of Operations Management), these class averages are consistent around
learning curve percentages of 70 - 75%.
At this
point, I then begin to lead the class through the theory of learning
curves, ending the class session with these figures: this learning
curve percent means that the learning curve constant is
ln(0.74) /
ln(2) = -0.434.
A learning curve constant
of –0.474 gives us a forecasting model of
Time on task
= (4 minutes)(Run number) –0.434 .
The Results
When my
students see that they actually do exhibit learning curve behavior, they
become much more involved; further, they begin to believe that their
future subordinates (and husbands, wives, and children) may actually
exhibit this behavior as well. The exercise is well received by the
students (apparently a welcome relief from lecture), with the assemblers
cheered on by their teams as they work. While no formal testing has
been done on the long-term effectiveness of this technique, it does
liven up a lecture topic and helps to convince the student that, at
least in this one case, the material is not all theory.
The exercise
takes about thirty minutes to complete, including the group and class
calculations; I usually spend the remainder of the fifty-minute period
explaining the significance of the results and their application in the
"real world". I believe that this is a period well spent because it
does seem to convince many students that "learning curve behavior" is
not just an academic abstraction, but a "real world" artifact.
Following
this first class session, I go into normal "lecture mode", but
throughout the following lectures, I draw attention back to the
exercise. For example, when the learning curve constant "b" is
introduced, I have the students take out their data sheets and calculate
"b" for their group. When we begin to use the model for forecasting,
their first forecasts are made using their own group data (i.e., "How
long would it take to make the eleventh unit? How long would it take to
make all eleven units [the cumulative time]?")
Potential Problems
The single
biggest potential problem is the loss of parts. I warn my students to
be careful to be sure that all the parts get back into the containers at
the end of the exercise; I then check each container after the class to
see that this has been done. So, far, I've been lucky (no parts having
been lost), so the warning is worthwhile.
Another
potential problem is group sizing; if the groups are too large (i.e.,
greater than four or five students), too many students will become bored
and restless, causing the exercise to become unruly and disruptive. In
larger classes, perhaps a couple of "demonstration groups" in the front
of the class would work better.
A third
problem, which I cover in the instructions prior to the experiment, is
the conversion of "seconds" into "tenths of a minute". Without this
instruction, students, in the past, have tried to divide minutes and
seconds (i.e., 2:36 [two minutes, thirty-six seconds], rather than 2.6
[2.6 minutes]), producing very strange results. Simple telling the
students to divide the number of seconds by sixty and rounding to the
nearest single decimal (i.e., thirty-seven seconds becomes 0.6 minutes,
so two minutes and thirty-seven seconds becomes 2.6 minutes) has worked
well for me.
Appendix One:
Calculations Sheet (one per student)
Time
1:______________________
Time
2:______________________
Time
3:______________________
Time
4:______________________
++++++++++++++++++++++++++++++++++++++++++++
Divide Time 2 by Time 1
Time 2
à
____________ =
______________(Answer 1)
Time 1
à
Divide Time 4 by Time 2
Time 4
à
____________ =
______________(Answer 2)
Time 2
à
Add Answer 1 to Answer 2
_______________ + _______________ =
_____________
(Answer 1) (Answer
2) (Answer 3)
Divide Answer 3 by 2
Answer 3à
_______________/2 = ____________ (Answer 4)
Post Answer 4 on the board.
++++++++++++++++++++++++++++++++++++++++++++
Note: Answer 4 is the average learning curve
percentage for this individual for this task, measured over four
repetitions.
============================================
Appendix Two: Instructions
1. Assemble the model four times, recording each
time in its appropriate slot and disassembling the model
completely between each run. (If you don't specify
"completely", some groups, seemingly in competition with other groups,
will just break the model into major subassemblies, subverting the
experiment.)
2. Record times as minutes and tenths of a minute
(explain here conversion of seconds to tenths of a minute).
3. Be careful not to lose any of the parts;
they're small and will get away from you unless you're
careful.
4. At the end of the fourth run, have one member
of your group graph the performance (run number on the
horizontal axis, time for that run on the vertical axis).
5. Have another group member complete the
calculations on the sheet, posting Answer Four on the board
when it's completed. (Teaching note: Run this experiment,
with yourself as the assembler, in the privacy of your office first.
This will give you a "feel" for the learning curve percentage with
the particular LegoÒ
model you're using.) Watch as the number are posted; they should be
in your same experimental range range. If they're not, have
the students check their calculations.
6. When all group results are posted, find the
mean (i.e., [result 1 + result 2 + … result n]/n). This you
may then use as a springboard into the formal lecture.
Vita
John Paxton holds a PhD in Management
from the University of Nebraska. He has taught Management for
twenty-four years, primarily at Wayne State College in northeast
Nebraska. Comments, suggestions, critiques and questions may be
directed to jopaxto1@wsc.edu.
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